Creating AS3 Components in Flash: The Lost Chronicles - A Kamerer Adventure
September 28, 2007
"[Flash CS3 has a] lack of documentation on how to develop custom components ... Hopefully our screams for help will be heard."
-- Posted by SmackMe
Scream no more, Sir SmackMe. You just been smuck'd with an epic mini-series on component creation, now up on Adobe's Developer Center. My colleague Jeff Kamerer, engineer on the Flash Authoring team, has written basically a thesis, a small book on how to make your own AS3 components with the Flash CS3 framework. When Jeff sent me a draft six weeks ago, it was 32,000 words and 102 pages. He's not kidding around.
Here's the summary of what's covered:
-- Posted by SmackMe
Scream no more, Sir SmackMe. You just been smuck'd with an epic mini-series on component creation, now up on Adobe's Developer Center. My colleague Jeff Kamerer, engineer on the Flash Authoring team, has written basically a thesis, a small book on how to make your own AS3 components with the Flash CS3 framework. When Jeff sent me a draft six weeks ago, it was 32,000 words and 102 pages. He's not kidding around.
Here's the summary of what's covered:
http://www.adobe.com/devnet/flash/articles/creating_as3_components.htmlCreating ActionScript 3.0 components in Flash
After following along with this series, you will learn how to do the following:
- Set up the layers and frames in your component movie clip symbol
- Implement Live Preview for your component
- Dispatch events
- Support styles and easily editable skins
- Manage drawing with the invalidation model
- Manage focus
- Handle keyboard input
- Create a compiled clip shim for your ActionScript definitions
- Deploy your component to the Components panel
